A U.K. vs U.S.A. Journey Through the History of Game Shows
Description
Two of the biggest game show nations on the planet have been battling it out since the 1930's, to be crowned the biggest virtual game show enthusiasts in the world. As a result of their competition, many game show titles become adopted oversea's; however, due to licensing laws, the titles had to be changed in order to avoid copyright. Well in our exclusive U.K. vs U.S.A. game show event, you'll see the titles merged into a hybrid game show, giving you a deep dive into the crossover of the two nations, while keeping things familiar for teams on either side of the pond.
Game shows are evolving, becoming more interactive and coming to stage or laptop near you! With breakthroughs in hardware, increases in internet speed, and familiarity with technology exponentially increasing over the past decade, it only seems natural for one of human's earliest television formats to be at the front of the curve!
Get ready to go head-to-head in a range of challenges, quizzes and betting rounds, inspired by some of the most popular game shows found from around the globe. All wrapped up in chronological storyline, which travels from the 1930's to modern day, accompanied by a live themed host. So stoke the fire and crack out the egg nog for our Christmas game show extravaganza.
A Journey through the history of game shows usually comprises of 13 game show mock up rounds. Below we have listed the game shows built for this particular game, accompanied by a brief explanation of the question styles found within that round.
Mock-up game show rounds
Spelling Bee (1930)
Spell the words correctly.
Name That Tune (1950)
Name the tune, by hearing and seeing a snippet from its intro.
Family Fuse / Misfortune (1960)
ERR ERRRR! We’ve surveyed our social media following with a series of questions, asking them to name something that you do something with. You’ll gain 5 points if you find the top scoring answer, 4 points for the second to top, 3 points for the third to top, 2 points for the fourth to top, and 1 point for the fifth to top. If you don’t find a top five answer, you won’t gain any points.
BucketRace’s Generational Game (1970)
A series of items will pass across the screen. Each team will need to try and remember as many items as they can. Once the items have finished passing by the screen, teams will have one minute to remember as many items as they can.
Blanket Tea Blank / Match It Game (1970)
Team will need to try and match their answers, with answers celebrities gave in the 1970s on fill in the blank statements.
Reel Of Fortune (1980)
First of all you’ll need to try and solve our word wall to earn your team 1 point. Then one lucky team will have the opportunity to spin our reel of fortune, to try and earn some extra points! But don’t worry if your team doesn’t get picked, they’re still in the game. They will need to guess the colour the spinning team will land on.
SuperMarket Suite (1980)
Get your trainers… or slippers on, and get ready to rummage through the shelves in your house to earn your team points. In this round you’ll need to solve a riddle, and the answer to that riddle will be an item you can find in the home; however, you’ll need to think fast, because each riddle only stays on screen for 30 seconds, and you’ll only have two minutes overall to solve all four riddles, and find all four items, to earn your team the points.
Geo-parody (1990)
We will give you a selection of 5 specialist subjects to choose from. Then you will have 2 minutes to answer the 5 questions found within that subject. Each question is subsequently more difficult than the last and worth more points, but there's a catch. If you answer a question incorrectly, you’ll lose the same amount of points that you would gain if you answered it correctly.
Pun House (1990)
In this game someone in your team, or everyone in the team (the more people who try the more chance you have of success), will need to try and complete a challenge set by your host. If you complete the challenge, you will need to send us video evidence that it was completed correctly. The second part of this game show sees teams placing their bets on our version of the pun house grand prix race.
You Want To Be A Millionaire? (1990)
The most successful game show of all time! Unlike the original version of this game show, if you get a question wrong, you can continue, and remember there are no lifelines. The questions range from the easiest to the hardest, and the harder the questions are, the more points they are worth.
Bankers Deal (2000)
Teams have to decide whether to stick, swap or take the bankers deal. One box contains +3 points, the other contains -3 points. See if you can beat the banker!
2 Minutes To Win It (2010)
The final round ends with a challenge, and you’ll have 2 minutes to bring together the necessary components, complete the challenge and send us the video evidence! So cameras at the ready!
The Chaser (2010)
Please note, we advise having x 2 smart devices e.g. laptop, iPhone, iPad, a good internet connection, and players must be comfortable with using Google forms to play the game!
Optional Bespoke Rounds
People Are Funny (1950)
If you want your players to get warmed up for the game in advance, why not set them the challenge of showing us their best party trick? Before your game, players will have the opportunity to get in the game show spirit by sending us their favourite party stoppers before the game show begins. Then our judges will build a compilation of all the videos, and showcase that to your group on the day. The best three party tricks will earn points for their team.
BucketRace’s Generational Game (1970)
A series of items will pass across the screen. Each team will need to try and remember as many items as they can. Once the items have finished passing by the screen, teams will have one minute to remember as many items as they can.
Megamind (1970)
Before the game, you’ll send us your group's specialist subject. We will go away and create a bespoke list of questions and answers. Teams will receive 1 point for each correct answer.
Match Phrase (1970)
This round work’s great if you’re celebrating an organisation or individual. Before the game you'll send us some images related to your group, and we will edit them into a Match Phrase. The less squares you need to reveal to answer the Match Phrase correctly, the more points you will earn for your team.
BucketRace’s House Party (1990)
This involves setting up someone in your team, or a friend in a BucketRace gotcha moment. You will need to send us their phone number and email address, and we will take care of the rest. You will then see a showcase of how the events unfolded on game day.
Scrap Pile Challenge (2000)
Time to get creative using items found within your own home. We may ask you to put together the fanciest cocktail, build a household suit of armour, or bring a food source to life. Once the time has ended, you’ll need to submit a photo of your creation, with a description explaining your decision making. Our judges will then decide on the top three submissions, and award each team points.
Should I lie to you? (2010)
Can you tell if the host’s (or a player from your groups) story is true or a lie? You’ll have the chance to chime in and ask the host questions about their story, to try and work out if they’re telling you a porkie. If you answer correctly whether the story is a truth or lie, you will earn your team 2 points.
Completely Bespoke
For big occasions we can also create you a completely bespoke round from scratch. Here is an example of a game show round we create for Bacardi for their 160th anniversary: Bacardi Celebrates 160 Years: Bacardi Bespoke Game Show Round
What you'll need
We advise having x 2 smart devices e.g. laptop, iPhone, iPad, a good internet connection, and players must be comfortable with using Google forms to play the game!
Bookings
Public Events
Available on seasonal dates, check out our schedule here: Public Tickets
Private Events
Available all year round.
For private bookings you can enquire by filling in this form: Enquiry Form